I have had this dream since I was a kid growing up in Uganda, of bringing my stories to life using animation, but I didn’t have the funds and team to pull it off. This tutorial covers my workflow of how I used iClone to create both Facial and Body animations for the characters in my Ugandan/African animated children’s TV Series, “The Adventures of Nkoza and Nankya.” I am a Ugandan 3D Artist and animator based in the USA, with over 15 years’ experience creating content for Games, Cinematics, Simulations and Virtual Reality apps. Software used: iClone 7, iClone 3DXchange, Axis Neuron, 3ds Max, Maya
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